Description
In a captivating display of augmented reality (AR) technology, a user has created a remarkable work of art, a sculpted liquid, that cannot be ignored. This artificial liquid, powered by augmented reality, offered the user the ability to effortlessly create and erase various shapes and figures in real time. AR here acted as a kind of "toy", allowing the user to explore and unleash creative potential. Augmented reality (AR) is not a new technology in today's generation of techies. It has been around for quite some time and can be easily demonstrated with one of the oldest and most used examples: the QR code. When a QR code is scanned, it can provide additional information to the user, such as a link to a website or video. AR is an integration of digital elements and real world objects, resulting in the creation of an artificial environment. AR-powered applications for desktop and mobile platforms allow the blending of digital components into the physical world, resulting in a highly interactive experience for users.
One of the most popular examples of AR technology is the mobile game "Pokemon Go," which uses GPS-enabled mobile devices to locate, capture, train, and battle virtual creatures called Pokémon. The game offers a smooth experience by making these creatures appear to be present at the player's actual location.
Augmented Reality (AR) leverages sophisticated depth-tracking, mapping and computer vision algorithms to present appropriate content to users. Through the capture and analysis of camera data, AR can display digital content that matches the user's physical environment.
This dynamic technology enhances the user experience by integrating contextually relevant digital elements into the real world in real time. Augmented reality can be accessed through a smartphone or specialized hardware, giving users the ability to interact with this innovative technology on a variety of platforms.
Virtual reality (VR) refers to the use of computer modeling and simulation technology that allows a user to participate in an artificial three-dimensional (3-D) visual or sensory environment.
Virtual reality applications provide users with an immersive experience by generating a computer-generated environment that simulates reality through the use of interactive devices, such as glasses, helmets, gloves, or suits.
While augmented reality integrates digital content into the real world, virtual reality creates a completely virtual environment with which the user interacts.
Virtual reality requires a specialized headset, while augmented reality can be accessed via a smartphone. This makes AR more accessible to the average consumer, as it requires no additional equipment beyond a smartphone.
Furthermore, augmented reality enhances both the physical and virtual worlds, while virtual reality only enhances a simulated reality. AR provides users with relevant digital information overlaid on their physical environment, while VR immerses users in a computer-generated world.