Description
Call of Duty Modern Warfare 2's new ranked play mode has left players confused about how Skill Rating (SR) gains and losses vary after each match. However, Treyarch Lead Game Designer Lawrence Metten recently revealed the existence of a "Hidden Performance Range" (HPR) that is not displayed but has a significant impact on SR gains or losses. . In this article, we take a look at the concept of HPR and its impact on ranked play in Modern Warfare 2. HPR is an internal performance system that determines a player's skill level and places them within a skill range for matches against others. Winning matches against players with higher HPR will increase the player's HPR, while losing will decrease it. As players reach ranks where they consistently perform, the HPR drops. All players start their ranked play with a skill rating of 0 and gain or lose points based on the results of the match. The game aims to push players into their HPR, and the SR gain is higher when players are further away from their HPR. HPR rating is fluid and changes based on player performance in ranked matches. Therefore, there are no limits to SR earnings and players are not limited by their starting HPR.
As players reach their HPR, individual and team performance determines the maximum and minimum SR gain. Individual performance is more important at the lower ranks, while team performance is prioritized at the higher ranks. HPR fluctuates in the background at all times to provide reasonable SR gains and losses and create a level playing field.
The HPR reveal helped clear up the variance in SR wins and losses in Modern Warfare 2 ranked play. It ensures players are matched according to their skill levels and creates a level playing field for everyone. With this knowledge, players can now create game strategies and aim to improve their individual and team performance to achieve higher ranks.